As a result parents should be able to know the rating of the game that they select for their children. In addition, the ratings consist of two parts: one is the ratings symbol which can be found on the front of the box and one on the back of the box which includes a description of the game so the consumers know what kind of video games it is (ESRB). Thus, with the creation of the ESRB rating system, parents have no excuse for not knowing the ratings of the video game their children are playing. According to Anderson and Bushman, “teens in grades 8 through 12 reports that 90% of their parents never check the ratings of video games before allowing their purchase, and only 1% of the teens’ parents had even prevented a purchase based on its rating”. Since parents cannot blame violent video games for causing their children’s aggressiveness, because the ESRB rating system provides content description for parents to choose the video games that are right for their children and families to play. However, parents often do not really understand what the ESRB rating symbols mean. According to Wood, “Studies show that the majority of parents buying games for their kids do check the game's rating, but unfortunately, not all of them know about or understand the ESRB rating system.” The current rating system is too confusing for parents to understand and event…