Preview

Popular Substance Abuse Models

Good Essays
Open Document
Open Document
558 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Popular Substance Abuse Models
ONLINE GAMING

The model of the genesis of problematic use presented in the popular media and the writing of interested clinicians is very similar to those found in the substance abuse literature.
This substance abuse model suggests that exposure to online gaming leads to dependence, which in turn leads to any number of negative social and psychological outcomes including depression and job-loss. To paraphrase, models like the one shown in Figure
1.1 suggest that if you play games, you get addicted to them, and if you get addicted to them, you get depressed. The communications tradition would characterize this as a “media effects” model, wherein a homogeneous population is exposed to and somewhat uniformly affected by a given medium.
…show more content…
To borrow from the most popular substance abuse prevention campaign in memory, such paradigms seem to indicate that the best defense is also the best treatment: Chapter One : An Introduction 19 abstinence or avoidance, to “just say no”. The functionally reactive rather than predictive nature of exposure models allows them to omit or ignore several important aspects of the phenomena they describe. Media effects models tend to treat the effected populations monolithically, as a homogenous group of consumers upon which media act. Models of this nature rarely account for the role that individual and environmental characteristics might play in the genesis of a pathology. Given the relatively low frequency of occurrence of “gaming addiction” (4-10% of users) estimated by various sources, it seems safe to assume online games, and participation in the communities that surround them, do not uniformly affect the consumer population. That said, it becomes important to closely examine the personal and environmental factors associated with those individuals who

You May Also Find These Documents Helpful

  • Better Essays

    Review Ch. 10 of Fundamentals of Abnormal Psychology. Choose a theoretical viewpoint based on your readings. Answer the following questions: How does your theoretical viewpoint explain the causes of substance abuse, and what treatments does it recommend? What are some of the strengths or weaknesses of your viewpoint?…

    • 5734 Words
    • 23 Pages
    Better Essays
  • Good Essays

    Author's position: Addiction is not a clear cut medical condition and adopting the disease model of addiction has serious ramifications for American society.…

    • 918 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    Introduction Addiction is a chronic disease, and can be progressive, relapsing and fatal (Heyman, 2009). There are many models of addiction theories. The disease model, which sees addiction as a medical condition along the same lines of diabetes and arthritis, is the most widely known in the public due to its depiction in media and film as a result of the popularity of Alcoholics Anonymous (AA). It is also the most dominant treatment model in the USA (Rasmussen, 2000).…

    • 3033 Words
    • 13 Pages
    Powerful Essays
  • Satisfactory Essays

    Drug abuse and addiction.” Pamphlet by: National Institute on Drug Abuse. National Institute on Drug Abuse, 2007Retrieved from; Gale virtual reference library…

    • 396 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    I, myself have a problem with playing my game for excessive of hours, but it keeps me focused on just school and my game. Its an addiction, but a good one. In “ Attached to Technology and Paying a Price” paragraph 45, line 1 “ When I study a little voice would be saying “look up” at the computer and i’d look up.” If you hearing voices about your screen you need a break from it that’s not normal. Also in “ Attached to Technology and Paying a Price’’ paragraph 4, line4 says” the stimulation provokes excitement- a dopamine squirt that researchers say can be addictive.” We don’t need to get addicted to our screens cause us to get lazy and rely on them too…

    • 577 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Chapter 3 breaks down the negative consequences associated with the abuse of alcohol and drugs in society. “Substance abuse, the nation’s number one preventable health problem, places an enormous burden on American society…” (Linda A. Mooney 64), a statement from The Robert Wood Johnson Foundation directly shines a light on the abuse of alcohol and drugs. This paper will briefly summarize the chapter.…

    • 251 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    Although people have been using and abusing substances for as long as these substances have existed, the study of of addictions with the exception of alcoholism did not really emerge until the 1960's-1970's. Through out the last decade multiple changes to how addiction is viewed have occurred. Due to advances in the medical field and a better understanding of the chemistry of the brain addiction is now viewed as a disease instead of just a lack of morals. Because of the prevalence of wide spread usage of opiods, cocaine, and marijuana in the 60's and 70's more comprehensive research was deemed necessary to not only treat but effectively prevent drug addiction and alcoholism. It was also during this time frame that different classes of substances were created and we see a shift in how drug offenders were handled from the once harsher punishments to required treatment programs.…

    • 544 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    AA Paper Turn In

    • 1624 Words
    • 5 Pages

    Capuzzi, D., & Stauffer, M. D. (2012). History and Etiological Models of Addiction. In D. Capuzzi & M. D. Stauffer (Eds.), Foundations of addiction counseling (pp. 1-15). Boston, MA…

    • 1624 Words
    • 5 Pages
    Powerful Essays
  • Better Essays

    to the genesis, course, and treatment of substance abuse. Miller et al. (2000) (as cited in…

    • 1236 Words
    • 5 Pages
    Better Essays
  • Powerful Essays

    Cited: University of Phoenix PSY 425. (2010) Levinthal, C. F. (2010). Drugs, Behavior, and Modern Society (6th ed.). Boston: Pearson. Retrieved Chapters 1, 2, 3, 4, and 9 October 2010.…

    • 1415 Words
    • 6 Pages
    Powerful Essays
  • Powerful Essays

    Internet Distractions

    • 3144 Words
    • 13 Pages

    1.Bowcott, O. (2009, October 8). Online game addiction rising, counsellors warn. Retrieved from The Guardian.…

    • 3144 Words
    • 13 Pages
    Powerful Essays
  • Good Essays

    With the technology advancements improving the gaming experience, more people are playing online games. Starting from children, teenagers, adults, people of all ages are playing online games. People that are addicted to online games have the tendency to lose interest in many hobbies, activities they enjoyed doing. They have little face-to-face interaction with their friends and family, assuming they are spending more than 4 hours a day playing online games. However, some studies show that people addicted to online games are constantly involved in social interaction because the games encourage it. “Online multiplayer games typically encourage interaction between players: some go even as far as demanding it. Collaboration with other players may be a prerequisite for making progress in a game, or a game may be based on competition between players” (ScienceDaily par. 4). Games like World of Warcraft (WoW) and Assassin’s Creed are the typical types of games that include features where you are required to interact with the other players to progress in the game. Interacting is in the game and outside of the game, starting from the chat rooms, different forums, social media, etc.…

    • 891 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Alright so video games are really addicting and fun, but as you know they can be dangerous. Video games can become an addiction, just like drugs. If someone takes drugs for a long period of time they become addicted. Video games can be the same way. If a kid plays video games everyday for six hours straight, they'll become addicted. And it's not just kids, adults do the same thing. Those…

    • 701 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    My Essays

    • 461 Words
    • 2 Pages

    Second, playing video games excessively can affect the health of children and young adults. Obesity is one of the most common health problems faced by most of the children who play video games excessively because they tend to sit for long and not have their body in physical activity. Also, watching a television or computer screen for a long time can cause vision problems, so a child will end up wearing glasses for life. Backaches are also commonly experienced by addicts to video games because they sit in one place and in one position for long hours.…

    • 461 Words
    • 2 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Youth Problems

    • 318 Words
    • 2 Pages

    It is true that by playing games will make us become addicted if there is no control from parents. Teenagers are usually more interested to play games rather than to study when they have free time. Such condition is the prime factor which contributes to addiction and may affect their studies. This addiction also will lead to some illness such as back pain and eyestrain when there is too much time is spent on the games. Therefore, we should have self-conscious in controlling the usage of technologies.…

    • 318 Words
    • 2 Pages
    Satisfactory Essays