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Media Violence and Its Effect on Society

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Media Violence and Its Effect on Society
Media Violence And Its Effect On Society
Does entertainment influence society's attitude towards violent behavior? In order to fully answer this question we must first understand what violence is. Violence is the use of one's powers to inflict mental or physical injury upon another; examples of this would be rape or murder. Violence in entertainment reaches the public by way of television, movies, video games, music, and novels.
Violent images on television, as well as in the movies, have inspired people to set spouses on fire in their beds, lie down in the middle of highways, extort money by placing bombs in airplanes, rape, steal, murder, and commit numerous other shootings and assaults. Over 1,000 case studies have proven that media violence can have negative affects on children as well. It increases aggressiveness and anti-social behavior, makes them less sensitive to violence and to victims of violence, and it increases their appetite for more violence in entertainment and in real life. Media violence is especially damaging to young children, because they cannot tell the difference between real life and fantasy. Violent images on television and in movies may seem real to these children and sometimes viewing these images can even traumatize them.
Recent research is exploring the effect of new media on children's behaviour. Craig Anderson and Brad Bushman of Iowa State University reviewed dozens of studies of video gamers. In 2001, they reported that children and young people who play violent video games, even for short periods, are more likely to behave aggressively in the real world; and that both aggressive and non-aggressive children are negatively affected by playing.
In 2003, Craig Anderson and Iowa State University colleague Nicholas Carnagey and Janie Eubanks of the Texas Department of Human Services reported that violent music lyrics increased aggressive thoughts and hostile feelings among 500 college students. They concluded, "There are now good



Bibliography: http://www.wowessays.com/dbase/ac2/tda431.shtml http://www.essaylib.com/library/essay/101135.html http://www.babybag.com/articles/amaviol.htm http://www.media-awareness.ca/english/issues/violence/effects_media_violence.cfm www.psychology.iastate.edu/ faculty/caa/abstracts/2000-2004/02AB2.pdf

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