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    Video Game Technology

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    Robert de la Rosa COSC 1301.W01 September 24‚ 2008 Video Game Technology Humanity has a driving need for entertainment. Writers are constantly coming up with new movies‚ designers and engineers are always on the hunt for the next big idea for roller coasters and theme parks‚ and programmers are always designing and improving the most widely available entertainment software‚ video games. The video game industry generates 6 billion dollars a year‚ and in a field as large as this‚ there is a

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    lions in jungle

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    The third dimension[edit] Alpha Waves had players bounce on platforms in 3D as early as 1990. The term 3D platformer usually refers to games that feature gameplay in three dimensions and polygonal 3D graphics. Games that have 3D gameplay but 2D graphics are usually included under the umbrella of isometric platformers‚ while those that have 3D graphics but gameplay on a 2D plane are called 2.5D‚ as they are a blend of 2D and 3D. The first attempts to bring platform games into 3D used 2D graphics

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    affects on life of few generations and determinant of modern fashion on virtual scene. The history of Nintendo it’s a well learned lessons of market and talented employees. The history of Nintendo it’s a history of Mario‚ Pokemons‚ Donkey Kong‚ Zelda‚ Metroid‚ Star Fox‚ Kid Icarus and many other personages who transforms into popular trade marks. 1.2 History of management and achievements It is funny‚ but Nintendo Koppai primordial works in entertainment field. The corporation was founded in 1889

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    Brand Audit and Fingerprint of Nintendo Ltd Contents Page Number 1.0 Corporate Brand Audit 2 1.1 Brand Description 2 1.2 Brand Strength 4 1.3 Brand Future 6 2.0 Brand Fingerprint (Lead product - Nintendo Wii) 7 2.1 Target 7 2.2 Insight 7 2.3 Competition 7 2.4 Benefits 7 2.5 Proposition 8 2.6 Values 8 2.7 Reasons to Believe 8 2.8 Essence 9 2

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    Introduction Introducing Wii … As in “we.” While the code-name “Revolution” expressed our direction‚ Wii represents the answer. Wii will break down that wall that separates video game players from everybody else. Wii will put people more in touch with their games … and each other. The Wii‚ an advanced video gaming console‚ represents a bold new direction for Nintendo. In developing such an innovative product‚ the company has brought gaming to a whole new level. What makes the

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    Violent Video Games

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    Adam Lanza gunned down twenty-seven people in Newtown‚ Conn. Dec. 14 and his access to high-powered firearms has put gun control front and center in the discourse around the tragedy. At the same time‚ it has started a debate about violent video games. Senator Joe Lieberman (I-Conn.) raised the issue while discussing his proposed “national commission on mass violence” on “Fox News Sunday” Dec. 16. “The violence in the entertainment culture‚ particularly with the extraordinary realism to video

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    Video Games

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    Video game controversies are unresolved societal and scientific arguments about whether or not the content of video games can change the behavior and attitudes of a player. Since the early 1980s‚ advocates of video games have emphasized their use as an expressive medium‚ arguing for their protection under the laws governing freedom of speech and also as an educational tool. Detractors argue that video games are harmful and therefore should be subject to legislative oversight and restrictions. The

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    Nintendo Strategy

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    Competitive Strategy in Game Consoles Jay Conrod‚ Klimka Szwaykowska; Mar 7‚ 2007 The interactive entertainment industry has grown remarkably quickly in recent years. Since 2001‚ the market has been dominated by three major players: Sony‚ Microsoft‚ and Nintendo. Of these‚ Nintendo had the smallest market share‚ even though the company had historically dominated the market. In 2004‚ faced with strong competition from larger and wealthier rivals‚ Nintendo had to come up with an innovative

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