3/2//16
Section 119
Hill
Annotated Bibliography Rough Draft
Mortensen, Torill. “Forever a Moral Subject”. Game Studies.org. Volume 12, Issue 2. GameStudies December 2012. Web. February 26 2016. http://gamestudies.org/1202/articles/mortensen_book_review
Torill discusses the book “The Ethics of Computer Games” by Miguel Sicart, and the basis for which it was written, being a look on the structuralist philosophical ethics in games. She explains the book’s discussion of guilt, and whether the content of the game makes people feel guilty, or if the person is actually guilty. The book cites philosophers such as Aristotle, …show more content…
The expression will be quite clear, intelligible to all, and therefore beautiful; the author’s relation to his work will be altogether sincere and heartfelt, and therefore true” in order for her audience to be on the same page throughout. This definition also aids in my essay about video games, as this quote can apply to that medium. She defends her position by stating that no work of art is “universally appreciated” and “No one work of art will appeal to all people without criticism”, which is important to consider in my essay. One of the important parts of her text, is the reason why artists make controversial works, which can be defined by “Questionable content or art which lacks typical moral values within contemporary art is usually encouraged and positively acknowledged as it often allows an artist to respond to and approach difficult topics in such a way that the audience has no choice but to carefully consider the content of the work”. This essay is very broad on the topic of art as a medium of expression, which is extremely helpful in my case, as there are very few articles on video games and morality. Also, it is important to admire the unbiased nature of her work, as it adds to her credibility as an author, and help me in choosing quotes from her essay.
Moore, Cameron. “Making Moral Choices in Video Games”. baylor.edu. Center for Christian Ethics at Baylor University 2012. Web. March 2 2016.