Preview

Reign of Nintendo

Good Essays
Open Document
Open Document
631 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Reign of Nintendo
Shea Peck
English 101
Malish

The Reign of the Nintendo

The Nintendo Company has been around for over 120 years. It started out as a company making homemade hanafuda cards and grew into one of the most well-known video game company's. Over the years Nintendo has gotten some competitors and has beaten them all out. There is also talk that Nintendo is slowly fading away to be replace by company like Sony and Microsoft in the gaming industry.

Nintendo started in 1889 as a card game company. Though its life time went through many changes in what they produced. Ranging from cards to vacuum cleaners, Nintendo made many products and name changes eventually stopping at toys. Being over shadowed my company's like Bandai; they reached a point where they were massively in debt. That is when they started to develop electronic toys, a big turning point in the 1970's. In 1981 they released the world famous Donky Kong and brought in a new generation of entertainment. For most endeavors this was the most risky attempting to enter the fast pased world of entertainment gaming. At that moment the company of Nintendo came to it's current glory.

Nintendo has had many competitors over the years starting with Atari and Calico. In 1985 they took the rapidly failing game market by storm releasing the Nintendo Entertainment System along with 15 other games sold separately. By 1987 they have released 20 games including Metroid and Super Mario Brothers, and completed the annihilation of the Atari with the release of The Legend of Zelda. In 1996 there was the release of the Nintendo 64 which was almost out shown by Sony's Play Station released in the same year due to the lack of title available at the time. Less than 6 months later they released 15 games knocking Sony out of the water with their massive fan base. The climb didn't stop there. Not only where they releasing television counsels the where domination the hand held world with the release of the game boy. From 1994 to now

You May Also Find These Documents Helpful

  • Good Essays

    Nintendo has been around since the late 80s and has brought us many heroes, but none of them will ever seem to surpass the main heroes/protagonist from the Legend of Zelda and Mario Bros. franchises. These were some of the first games I ever played back when I had a regular Nintendo. Then the adventures continued on with super Nintendo, Gameboy, Nintendo 64, game cube and so on. Now granted that these are amazing games, but they are quite similar in the ways of there is damsels in distress but differentiate in the way they go about saving their damsels.…

    • 708 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    The Microsoft and Sony are competitors for Nintendo Wii. And Nintendo is doing pretty good compared to these companies.…

    • 297 Words
    • 2 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Soon, large corperations began showing up only to create more video games. corperations like SEGA for instance, they have become a massive company with all of the games they have made in history. in 2003 SEGA was bought by nintendo and now many nintendo brand games have SEGA characters in them to somwhat preserve the history of video games. For example a game called Super Smash Brothers was published in january 2016. SSB is a large mashup of all the copyrighted characters owned by nintendo in one large fighting game. Sonic, Metroid, and Megaman were all 1960's SEGA created Characters repacaged and added to SSB. The game has made 20 million dollars in revenue since then. Over one hundred thousand people are currently working at ninendo and they are living very successfull lives right now because of thier…

    • 449 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    Home Video Game Industry

    • 1117 Words
    • 5 Pages

    Nintendo provide cheapest, faster version of the console to the market, then strength on the software product such as games. The licensing program makes it possible strict control the…

    • 1117 Words
    • 5 Pages
    Good Essays
  • Powerful Essays

    The history of Nintendo is a way of little firm seeking its niche on service and entertainments market who became a giant corporation, affected and affects on life of few generations and determinant of modern fashion on virtual scene. The history of Nintendo it’s a well learned lessons of market and talented employees. The history of Nintendo it’s a history of Mario, Pokemons, Donkey Kong, Zelda, Metroid, Star Fox, Kid Icarus and many other personages who transforms into popular trade marks.…

    • 7894 Words
    • 32 Pages
    Powerful Essays
  • Powerful Essays

    Nintendo Strategy

    • 4445 Words
    • 18 Pages

    Nintendo Co. Ltd. is a longstanding member of the home entertainment software industry that has embarked on a mission to offer the highest quality products and services while treating their customers with attention, consideration and respect. Nintendo’s strategy thus far has been to take advantage of their video game development capabilities; nearly 60% of games sold by Nintendo are self developed. The innovative capabilities derived from various gaming platforms have allowed Nintendo to capitalize off of a series of attachment control devices. The biggest strength that Nintendo has is a strong brand name along with high returns. A well established brand name gives Nintendo an edge over its competitors. Nintendo is the only company that has managed to capitalize on both hardware and software components. The biggest opportunity for Nintendo is to incorporate themselves into the online gaming market due to short product life cycles. Nintendo maintains their competitive advantage through superior game and character development, for which it often owns the legal rights. In a technical comparison of the Wii against its major competitors, it is substantially outperformed in speed processing, memory, storage, networking, video output and multimedia output. If Nintendo wishes to maintain a competitive advantage, the niche market must be penetrated while maintaining the integrity of the Nintendo brand image. Nintendo Black would become a subsidiary company of Nintendo Co. Ltd. that will operate with a mission to specialize in advanced technological specifications to consoles that will compete with Microsoft and Sony. If the proper measures are taken then Nintendo has the opportunity to continue to position itself as an alternative to the gaming experience while increasing the level of competition for its rival companies with its subsidiary company.…

    • 4445 Words
    • 18 Pages
    Powerful Essays
  • Better Essays

    thaddeus fotos

    • 1640 Words
    • 7 Pages

    In the console-gaming world people know Sony and Nintendo. Microsoft may be the largest and richest software company in the world, but it’s unknown when it comes to console gaming. Microsoft is counting on the Xbox to change that perception. Gamers may not be willing to take a chance with the Microsoft Xbox, even if it is far superior to any console ever made. Nintendo Gamecube is nothing if charismatic. Nintendo’s new machine is half the size of any other console and looks like a toy with its brightly colored plastic shell and handle. It’s destined to be home of such popular games as Mario, Donkey Kong, Pikachu, and Kirby. Nintendo Gamecube seems mismatched as it goes up against the Microsoft Xbox and the Sony Playstation 2 (a multimedia mayhem that Sony says it’s supposed to be “The Future Of Entertainment”). All this makes you think; what makes Nintendo believe it can possibly go up against the ultra-sophisticated Xbox.…

    • 1640 Words
    • 7 Pages
    Better Essays
  • Powerful Essays

    Analysis of Nintendo

    • 1549 Words
    • 7 Pages

    Nintendo Company, Ltd is based in Kyoto Japan. They are recognized as being the "worldwide leader in the creation of interactive entertainment" (Nintendo, 2002, PG). Some of the world's best selling video gaming has come from the Nintendo Company, including Game Boy and Nintendo 64. In America Nintendo is based in Redmond, Washington. It is interesting to note that in American households nearly 40% have a Nintendo product.…

    • 1549 Words
    • 7 Pages
    Powerful Essays
  • Powerful Essays

    History in the 80s

    • 2080 Words
    • 9 Pages

    Soon, Nintendo kicked off the home video game console era (after a failed start by Atari) and toys were not only complex, but incredibly expensive.…

    • 2080 Words
    • 9 Pages
    Powerful Essays
  • Better Essays

    1889 known as Nintendo Koppai in Kyoto Japan. They produced and marketed Hanafuda cards. The name Nintendo meaning “luck In Heaven. Hanafuda was a handmade card and was successful. (www.Nintendo.wikipedia.com). In 1959 Nintendo stuck a deal with Disney to allow Nintendo to use the Disney characters in the playing cards. In 1963 Nintendo Playing Cards Company was renamed to Nintendo Company. During this time in the mid 2006 Nintendo introduces the Wii console. The retail price for the console was going for $249.99 the cost was picking up on the other cost of the last console that they was losing out one because the sales was increasing rapidly.( www.softwartop100.org)…

    • 885 Words
    • 4 Pages
    Better Essays
  • Good Essays

    Responding to the Wii

    • 1022 Words
    • 5 Pages

    One of Sony’s largest threat and competitor is Nintendo. Nintendo sold 32.4 million units for the Wii, while Sony sold 15.5 million units. While Sony was occupied retaliating to Microsoft’s X-box video game console, Nintendo rose to take number one position in the video game industry. In 2007, Sony lost 9.7% of its Operating Margin, while Nintendo was up to 58.8% in millions of dollars. This is an important issue because Sony has been at the top of the…

    • 1022 Words
    • 5 Pages
    Good Essays
  • Powerful Essays

    Nintendo single-handedly revolutionized gaming forever and here’s how they did it. Nintendo has been known to be the king when it comes to the gaming industry. They have a long running history, and own many iconic characters in the world. You may wonder, how did they achieve this? Compared to their competitors, Nintendo constantly drives on easy to pick up and casual games. Unlike games nowadays, where the internet is prevalent, Nintendo shines in creating a social aspect when gaming, capitalizing on family friendly fun. In addition, Nintendo understands their game well, and this can be seen from the audience they market to. By targeting the casual gamers and their families, Nintendo can monopolise the casual gaming market and rule out the…

    • 1677 Words
    • 7 Pages
    Powerful Essays
  • Better Essays

    Video Game Console

    • 1204 Words
    • 5 Pages

    This cycle of using technological enhancements to differentiate consoles was broken when Nintendo launched the Wii. This simple and new approach to gaming appeared risky and shocked industry commentators. However it proved successful for the firm as by 2009 they had sold 51.6 million Wii consoles which almost amounted to the combined sales for Microsoft’s Xbox 360 and Sony’s PlayStation 3.…

    • 1204 Words
    • 5 Pages
    Better Essays
  • Good Essays

    Nintendo Case

    • 994 Words
    • 4 Pages

    There are a few different factors that allowed Sega to break Nintendo’s near monopoly of the U.S. video game console market. First, the introduction of a 16-bit system was huge. This was double the original 8-bit systems that were out and consumers were anxious to try it because of the enhanced graphics. Second, Sega made their new system backward compatible with its 8-big Master System games meaning that anyone who already owned these games could play them on the new system as well as any of the new games that were released. Sega also produced their games in-house which saved money. They focused their attention on increasing unit sales to drive game sales instead of focusing on making a large profit on consoles. The combination of in-house games and less focus on consoles allowed them to have over four times the amount of games as Nintendo by the end of 1991 and people ultimately flocked to where the games where.…

    • 994 Words
    • 4 Pages
    Good Essays
  • Satisfactory Essays

    Nintendo Case Analysis

    • 474 Words
    • 2 Pages

    When the Wii came out, Nintendo focused on both expert players and occasional gamers. This can extend the market well. But Sony and Microsoft didn’t recognize this point, so they fell behind.…

    • 474 Words
    • 2 Pages
    Satisfactory Essays