Preview

Reader Response #1 for Alone Together by Sherry Turkle

Good Essays
Open Document
Open Document
836 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Reader Response #1 for Alone Together by Sherry Turkle
Amanda Dulinky 1/23/13
Reader Response # 1, on Alone Together, written by Sherry Turkle.

Reading the first part of Sherry Turkle’s book Alone Together has brought some interesting questions to my mind. I have often joked about friends of mine who play Massively Multi-player Online Games, such as World of Warcraft and Second Life, being addicted to their “game of choice”. And after reading & discussing this book, while also dealing with personal issues that closely relate to this subject matter, I wonder if there isn’t actually some truth in those jokes. This line of thought has lead me to formulate a couple of questions on the subject of technology addiction, and its affect on the real world lives of its users. My first question started out as “Is technology really addictive?” But, I realized that question is to broad to discus in this format, so I narrowed the scope of my question to the more defined “Are simulated online worlds, such as those found in MMOGs, addictive?” This question lead me to my second question, “ What kind of impact would this addiction have on the real lives of its users?”

I believe these are interesting and compelling questions, which could easily be discussed in a group setting or in essay form. This is due in part to the wide variety and availability of these types of games and the stereotyped reputation on their users, who are commonly know as “gamers”. I think that these questions could possibly illicit very strong feeling of both agreement and disagreement because of the popularity of these kinds of games. I also suspect that a lot of gamers might take exception to being classified as addicts, and would argue that it’s just a game and there

You May Also Find These Documents Helpful

  • Good Essays

    Zoe Kleinman unsuccessfully proves her claims in her BBC’s news article, “Are We Addicted to Technology?” She expresses, “Surely tiredness is a by-product of a busy modern life- children, work, hobbies etc - rather than that relaxing time spent watching Netflix in bed?” Kleinman cites sleep and technology addiction expert Dr. Ramlakhan, “Another recent patient was a 17- year- old who had suffered a seizure. It turned out he was up all night playing computer games.” She is not effective because she did not use scientific facts, but gave casualties attributed to not being able to “switch-off”. The author’s second claim is that perhaps people just want to multi-task instead of assuming that technology addicted people have common personality…

    • 221 Words
    • 1 Page
    Good Essays
  • Satisfactory Essays

    Hooked On Gadgets

    • 119 Words
    • 1 Page

    In the article “Hooked on Gadgets and Paying a Mental Price” by Matt Richtel, we learn about the effects of being consumed by technology as well as multitasking. In the article, Richtel provides us with a real life example of the Campbell’s, and how Mr. Campbell’s addiction almost cost him a lucrative contract for his startup company. Also, we learn about how he could not even enjoy a family vacation without having his technological fix. Richtel also gives us hard scientific facts about the effects of technology and multitasking, such as the fact that multitaskers are less likely to be able to sort out irrelevant information and that multitaskers do worse when trying to juggle between tasks.…

    • 119 Words
    • 1 Page
    Satisfactory Essays
  • Good Essays

    I, myself have a problem with playing my game for excessive of hours, but it keeps me focused on just school and my game. Its an addiction, but a good one. In “ Attached to Technology and Paying a Price” paragraph 45, line 1 “ When I study a little voice would be saying “look up” at the computer and i’d look up.” If you hearing voices about your screen you need a break from it that’s not normal. Also in “ Attached to Technology and Paying a Price’’ paragraph 4, line4 says” the stimulation provokes excitement- a dopamine squirt that researchers say can be addictive.” We don’t need to get addicted to our screens cause us to get lazy and rely on them too…

    • 577 Words
    • 3 Pages
    Good Essays
  • Good Essays

    MMORPGs have become a huge entertainment phenomenon. These Massive Multiplayer Online Role Playing Games have become an everyday life for many humans around the nation. But are MMORPGs healthy? Many people may say that these online role playing games help make friends over the internet and others believe that the games may not. Some say the games take away ones ability to socialize with other humans on a day to day basis. “Gamers themselves may see MMORPGs as just any other community, but when we look closer, we find that there are underlying differences.” (Schofield 595). However, the gamers share common interests, but have less interests in individuals well being.…

    • 1327 Words
    • 6 Pages
    Good Essays
  • Good Essays

    Alone Together Book Summary Alone together by Sherry Turkle, a MIT technology and society specialist, explains her negative take on the growing technological realm of society, and the drastic changes in social norms. She proceeds to back up her theories with real life observations and quotations from people through interviews and tests which she’s conducted in favor of learning information about their personal experiences with technology. Turkle offers different examples of the negative impacts technologies seem to have on an individual’s life. Among these various examples of technology Turkle places a huge emphasis on social media and texting that plagues child and adulthood.…

    • 504 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Massively multiplayer online-role playing games, also known as MMORPGs, have gained popularity since they were first released to the public in 1999. Thousands, even millions, of people across the world play these games online every day; some individuals play them so much that some professionals have started to wonder whether or not the people playing these games have developed a new type of addiction. This topic has become very controversial; while some people agree wholeheartedly that it has become an addiction that interferes with players ' social lives, schooling, and jobs, others argue that the obsession with an MMORPG has positive psychological and social impacts.…

    • 1240 Words
    • 5 Pages
    Better Essays
  • Good Essays

    Video games are widely used as a source of entertainment. Video games allow a person to physically interact with a television or a computer. Although there are casual players who enjoy a game for a brief period of time, there are also people who are overly obsessed. Obsessed players continuously play with no time limits, while a typical player can control the amount of time they play. This is a video game addiction. Video games create more of an addiction than reading a book as they are difficult to quit playing and people tend to have an urge to pick the controller or keyboard back up and continue to play.…

    • 931 Words
    • 4 Pages
    Good Essays
  • Better Essays

    Video Game Addiction

    • 1383 Words
    • 6 Pages

    New research identifies some video game users, particularly online users, who became hooked on interactive games and then see their lives become increasingly unmanageable. Many articles are available that look at the addictive qualities of the games and who is susceptible to becoming addicted. Other research looks at how this addiction compares to addictions such as drug and alcohol abuse and pathological gambling. Since computer game addiction is relatively new, there are few tools to measure the extent of addictiveness and how much the addictiveness affects the lives of the persons who are experiencing it. Computers, the Internet and video game consoles have invaded our homes and have also become extremely portable. With video gaming becoming more popular every day, a consumer needs to be aware of the affects of this new addiction.…

    • 1383 Words
    • 6 Pages
    Better Essays
  • Good Essays

    Personally, my partner in making this study and I are not struggling with the addiction of gaming that is why it sparks up our interest as to why people, mostly from our generation…

    • 1518 Words
    • 7 Pages
    Good Essays
  • Powerful Essays

    Video Game addiction is the action of playing video games or computer games excessively and compulsively to the extreme that can make one forget the real world and live in the virtual world. Addictive behavior is defined by six main aspects: salience, mood modification, tolerance, withdrawal, symptoms, conflict, and relapse. Video game addiction satisfies the definition of addiction. On the other hand, the effects are moderately slight, and can be resolved by reducing the hours played. At this time, video game addiction has not been proven a syndrome. Genetic factors do not influence video or computer game addiction, but studies shown this behavior is unattached to another condition such as attention deficit hyperactivity disorder [ADHD] or mania. There is no evidence of a connection between video game addiction and substance abuse. Also, the American Psychiatric Association did not have enough evidence to include video or computer game addiction on the new list of disorders in 2012.…

    • 2007 Words
    • 9 Pages
    Powerful Essays
  • Good Essays

    The first cause of game online addiction is the design of game. Game designers make characters’ look and act like humans. Thus player is easily manipulated and they can play it by themself without anyone else. Characters have clothes, hairs, body like humans for example. When player click left-mouse they stand and another mouse they go at moment. Something people feel this action like they are going and doing. It is really real to see and they are interested with drag their mouse .The pictures are beautiful, natural, and it looks real making the game more fun. The background pictures are many colors, flowers, water, gardens, trees, 3D of style for example. There are many tools and support players which makes the game exciting. This is like that there is a map load when people want to finish their task. Pop-up windows show up when people use their character to trade items with others and act everything with one option.…

    • 629 Words
    • 3 Pages
    Good Essays
  • Good Essays

    I can personally say that computer addiction being a real problem in society today. The online banking, shopping, movies, games, and other source of entertainment. There is really no need to leave the house other than for physical interaction. It all starts when you open the internet browser for the first time and find something that is capable of holding your attention for what seems like only minutes, which eventually turns into hours. World of Warcraft or also known as Dota is one of the major time 'sink holes', but let's not forget about the companies that produce and support 'mini games' on Facebook like 'Farmtown', 'Candy Crash', Sims', among others. They're all fueling internet-goers that urges to stay online with the promise of more in-game currency and experience points.…

    • 638 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Video Game Addiction

    • 442 Words
    • 2 Pages

    Video game and Internet addiction are not actual Diagnostic and Statistical Manual of Mental Disorders (DSM)-IV classifications, although the American Medical Association is reviewing research in order to determine whether they should be included in the next update of the manual in 2010. Many mental health professionals feel that video games are similar to gambling as an addictive process. By some estimates, as many as 10 percent of gamers exhibit addictive behavior.…

    • 442 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    Computer Addiction

    • 258 Words
    • 2 Pages

    Computer addiction, a loosely used term with Internet Addiction, or Video game addiction, is the excessive or compulsive use of computers to the extent that it interferes with daily life. This disorder may affect the following: social interaction, mood, personality, work ethic, relationships, thought process. It may also cause social disorders or possibly sleep deprivation. It is important to note that as of now, psychologists are not sure how to label this disorder. Many refer to it as Internet Addiction Disorder; however, computer addiction originated long before internet use is as common as it is today. In addition, the Diagnostic and Statistical Manual of Mental Disorders has yet to recognize this exact disorder, and are more likely to include a more specific term of addiction, such as Internet Addiction, or Video game addiction.…

    • 258 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Many computer games require a substantial commitment of time and energy to complete, and players must give up other pursuits to concentrate on completing their favorite games. Other games, such as "Farmville" for example, require regular participation to avoid being unsuccessful in the game. The result is that players often abandon other hobbies and spend their time on the computer instead. In some cases, the time spent on a game can lead to a full-blown addiction, and the player may have difficulty adjusting to life away from the game, says the Tech Addiction website.…

    • 384 Words
    • 2 Pages
    Good Essays