ANALYSIS
An example of postmodernism application in film is WALL-E. It is an animation movie released in 2008 by Pixar Animation Studios. The film is about a robot named WALL-E. Throughout the story, there are references or similar encounters with the previous or past works in films. These elements are the pastiche of WALL-E.
3.1 Post-Apocalyptic Earth First of all, the setting of earth in WALL-E is clearly a resemblance of other post-apocalypse films. 28 Days Later (2002) is one obvious example of this. Both films take place in the post-apocalyptic world and the earth is portrayed as the abandoned planet. Also, there are clips within the films which describe the preceding events that commence the apocalypse.
Picture 2
Picture 1
From the pictures above, it is portrayed how both cities in the films were abandoned and full of waste. In WALL-E (picture 1), the city was full of garbage and the air looked polluted as well. Not to mention that the city looked dead without any activities seen. Meanwhile in 28 Days Later (picture 2), there was trash everywhere and the road seemed to be empty without any car or pedestrian passing by as Jim, the main character, wandered around.
Furthermore, both characters are seen to be walking and exploring through the (different) empty city with tall buildings everywhere. This situation describes how there is a style of portraying a post-apocalypse future, in which the character (s) is seen in the middle of the big city where there used to be noisiness of commuters and traffic due to the rush hour. It is created that way so the contrast between before and after the apocalypse is palpable.
Picture 3
Picture 4
Another implication in 28 Days Later and WALL-E is that the main character is always left alone; or becomes the single survivor. In most post-apocalypse films, the first scenes always tell or convey how the main character has no equal company but eventually they show up as the story goes on.
The pictures above depict