Preview

Do Television Shows, Movies and Video Games Increase Violence?

Better Essays
Open Document
Open Document
944 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Do Television Shows, Movies and Video Games Increase Violence?
Do Television Shows, Movies and Video Games Increase Youth Violence?

From the tragedy of Columbine, Colorado, 1999 to various youth related incidents around America, the media and in particular, violence in the media, has been considered a factor that contributes to the rise in youth related crimes and aggression. Beyond reasonable doubt, the media has changed the world and how we view it. The media offers a wide range of entertainment options. While the public majority understands that the media has led to an increase in youth violence, factors such as poor parenting, violent victimization and social delinquency contribute to violence in society as well. The incident at Columbine, Colorado revealed that the shooters were avid video game players. Poor parenting creates an environment for violent tendencies in children. According to study done by The Centers for Disease Control, a child is likely to develop aggressive behavior as a means for craving attention from his uninvolved parents (Grossman). Such children throw tantrum to get what they want and even turn out to be bullies since parents are not there to train them as to virtues of good social upbringing. Maggie Cutler’s article entitled,” Whodunit – the Media?” explains that the juvenile crime rate was reported to have dropped 30% during the same period (1989- 1999) that the Parents Television Council announced a tripling in per hour rate of sexual and violent material and coarse language on TV (684). This contradiction in facts can only mean that other factors were involved in this reduction in juvenile crime rate. The media is cited as a risk factor that works in conjunction with other factors to contribute to youth violence. Violent victimization of children includes abuse by parents or caregivers. A victim of child abuse is more likely to relate violence as a means for solving their issues in life. If such a child is exposed to violent media, he is likely to respond and imitate

You May Also Find These Documents Helpful

  • Good Essays

    Throughout history, the media has played a major role in society. Among those in society studies have proven that young people are most impacted than any other group. Having greatly influenced youths by means of music, Internet, etc., violence has skyrocketed far beyond what it once was.…

    • 1043 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    The role of media violence in violent crime has been exaggerated is very much an issue Media violence has become a scapegoat, onto which we lay blame for a host of social problems. Sociologist Todd Gatling describes how "the indiscriminate fear of television in particular displaces justifiable fears of actual dangers—dangers of which television ... provides some disturbing glimpses." Concerns about media and violence rest on several flawed, yet taken-for-granted assumptions about both media and violence. These beliefs appear to be obvious in emotional arguments about "protecting" children. So while these are not the only problems with blaming media, this [viewpoint] will address four central assumptions: (Mass Media, 2010).…

    • 698 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    In Roberts Peters’ article “Censorship of Violence in Popular Entertainment Is Justified”, he writes about his personal concerns and his personal solutions to combat obscenity and uphold decency standards in the media. He believes that due to the many graphic and violent depictions in TV, films, music/RAP, video and computer games, the children in present society are easily influenced into acting out the media violence and turning it into real life violence. He believes that there are four main problems with media violence. The first problem is that is too much of it. The glut of media violence desensitizes viewers and contributes to the “mean world syndrome.” A second problem with media violence is that it can be easily imitated. He believes that the characters being depicted in the media are mostly glorified, youth characters who are troublemakers and engaged in behavior kids can readily imitate. A third in media violence is the manner in which it is depicted. He believes that the media does not show the purpose of the horror of violence, but rather the media portrays it as an exciting, pleasurable and effective way to handle problems. The fourth problem with media violence is Hollywood’s infatuation with guns, in which I quote, “Why should we be surprised to discover that kids want a gun? If Hollywood stopped glorifying possession and use of handguns, there would be fewer crimes committed by youth with handguns.” Peters wants us to know that whatever minor flaws there may be in enforcement of gun laws permitting crazy people to buy them, the real problem is that our media is saturated with violence. Although Peters’ tries to make valid points about the corruption of youth through media violence, he misses many opportunities to use prime examples as if he hasn’t done much research into the subject himself. I believe that his arguments are ineffective due to his lack of statistical evidence, such as crime rates statistics, to support his statements.…

    • 367 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Thousands of teens play violent video games. It is a very large industry in the United States. In 2008, over $11.7 billion was spent on video games and 10 of the top 20 bestselling video games in America involved violence. These violent video games are being blamed for bullying, violence towards women, and school shootings. The games teach children that it is acceptable to solve problems with violence. Violent video games are a large contributor to youth violence.…

    • 376 Words
    • 2 Pages
    Good Essays
  • Better Essays

    Is Media Violence Harmful?

    • 2052 Words
    • 9 Pages

    The twenty-first century is the golden age of media. Following the widespread of technology in the late twentieth century, media has become a constant presence in people’s lives. New innovations in technology have led to blockbuster movies, music at the touch of our fingertips, weekly television programs and a vast array of video games available on various devices. With new consoles and devices constantly being released, everyone, no matter their age, can readily access media. However, over time, media has taken on a violent transformation. The games kids of past generations played such as Tetris and Pac-Man were soon replaced by violent video games like Call of Duty or Grand Theft Auto. The comical sitcoms of the…

    • 2052 Words
    • 9 Pages
    Better Essays
  • Satisfactory Essays

    In his article “Violent Video Games and Other Media Violence,” Dr. Craig A. Anderson, Iowa State University’s Director for the Study of Violence and cited expert on all things related to violence as it coincides with media, attacks violent video games and television for causing an increase in violence amongst young people. Throughout his article Anderson draws legitimacy from psychological studies intended to find scientific truth in debates regarding violent video games and their relationship with the psyche of impressionable youths. Anderson treats the article as more of a presentation of facts than an actual argument, allowing the findings to speak for themselves.…

    • 310 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    Body Paragraphs

    • 933 Words
    • 4 Pages

    Mass media is swarming with violent images and messages and today’s youth spend a significant amount of time with media. It is believed that media is highly influential in youth, and it affects their attitude and violent behavior. Crucial concerns for practitioners are: violent media messages and images, and their effects on adolescent, the susceptibility violence in the media has on teens, and how valid is the research. According to Hogan, Marjorie J., “preventable violence still accounts for the top three most common causes of death in the adolescent age group”. (Jun…

    • 933 Words
    • 4 Pages
    Good Essays
  • Good Essays

    How and why does mass media influence aggressive behavior? More specifically, does playing video games cause aggressive behavior? Because children and teenagers spend an increased amount of time each day viewing/playing video games, they are shaping their values, attitudes, and behaviors. For people who do act out aggressively, the results can be deadly. Monthly, the news is filled with blood-chilling accounts of crimes committed due to a copy-cat obsession with violent video games. This paper will present a brief review of literature and reveal the difficulties in answering this question with certainty.…

    • 1128 Words
    • 5 Pages
    Good Essays
  • Powerful Essays

    Video Games Cause Violence

    • 1943 Words
    • 8 Pages

    Video game violence is an increasing problem in today’s youth with violence as one of the most popular themes. Games such as Grand Theft Auto and Call of Duty are among the most popular games and have been scientifically proven to have a major effect on teens. Many people try to argue that there is a difference in the effects between genders, however it has been proven wrong. Video games have the same effects as other forms of entertainment but do not get attacked like video games because the other forms are much larger than video games and have a much wider audience. Violence in video games is a rising problem in the United States, causing teens to have less self-control and more emotional disturbances, requiring more attention from parents and the Entertainment Software Rating Board (ESRB).…

    • 1943 Words
    • 8 Pages
    Powerful Essays
  • Best Essays

    Media Violence

    • 1931 Words
    • 8 Pages

    “Times have not become more violent. They have just become more televised” (Manson 1) This is a quote by Marilyn Manson from his article in Rolling Stones magazine called “Columbine: Whose Fault Is It?” Recent studies show that Marilyn is right about violence being more televised, but they also show that televised violence may lead to violence in children. Media is a large part of life in these current and coming years. Many parents have come to letting their children watch whatever they would like without supervision. Due to violence in the shows and movies children watch, games they play, and the language the world uses, children act more violent in life.…

    • 1931 Words
    • 8 Pages
    Best Essays
  • Powerful Essays

    It was only eight years ago when the unthinkable became reality. Two teenagers, by the name of Eric Harris and Dylan Klebold, launched an assault on Columbine High School in Littleton, Colorado. The two murdered thirteen and wounded twenty-three others before they turned the guns on themselves (Shin, 2006). "How is it that these boys were able to do what they assume it was the influence of the video game Doom. The two boys spend most or their time playing it and were even able to create their own versions of it. They even created a website where others could play their new game. Was this the source of the Columbine massacre? In order to answer this question, one must take a look at today's society. As technology continues to improve, people are becoming more and more dependent on the media as the main source of knowledge. Although everyone is affected by the media, it has been proven that children are targeted the most. According to the parents in the Media in the Home 2000 study, children spend 6 and one-half hours with media each and every day (Children," 2002). Everything from television, to video games, to movies, and to music impacts the children's lives everyday. The violent media, with its negative images and lyrics, appears in our everyday lives delivering wrongful messages to our youth; therefore, it influences them to act out what they see on television and hear on the radio.…

    • 2787 Words
    • 12 Pages
    Powerful Essays
  • Best Essays

    Violence In Video Games

    • 2444 Words
    • 10 Pages

    The controversy surrounding violence in video games stretches back to 1976 and involved violence against stick figures. Over the years, violent imagery has increased in the frequency it appears in games and in the graphic depictions of violence against people and animals. Concerned parents, activists and researchers have long suggested that viewing such material is inherently harmful to children and adolescents and encourages criminal behavior. When people looked for reasons why two teenage boys would murder their classmates at Columbine High School, violent video games were blamed in the press (McKibben,…

    • 2444 Words
    • 10 Pages
    Best Essays
  • Best Essays

    In our society today, mass media plays a big part in our everyday lives and we are bombarded by it constantly. Concentrating on the area of mass media violence and examining the various mediums such as television, movies, and the video game industry. Does the mass media have a lasting effects on causing violence in our children and as well if it plays an influence in causing them to be violent as adults. I will be describing the different theories used by the experts in explaining that the mass media does cause children to be violent. I will present my point of view with my own experiences and observations because I believe it does play a part.…

    • 3210 Words
    • 13 Pages
    Best Essays
  • Better Essays

    Youth crime is far to present in the current generation. There are children harming each other at school and harming their families at home and unfortunately it is far too difficult to pin point only one cause for this violence that we can get under control. In a report for parents and policy makers (Children.. 1999) there are statistics stating the influence of media violence and the barring that it has on juveniles. There are statistics showing that in 1997 alone there were approximately 2.8 million juveniles arrested (Children 1999). Of the 2.8 million, 2,500 were arrested for murder, 121,000 were arrested for other violent crimes, and the remainders of that number were arrested for lesser crimes that are unknown (Children 1999). In 1997 youth arrests accounted for 19% of all arrests, 14% of murder arrests, and 17% of all violent crime arrests (Children 1999). According to statistic reports from the Department of Justice youth arrests increased by 49% between the years of 1988 and 1997 (Children 1999).…

    • 1463 Words
    • 6 Pages
    Better Essays
  • Good Essays

    There's too much of it, but where does teen violence come from? Some studies say movies, other say TV shows, but most of them say video-games.…

    • 568 Words
    • 3 Pages
    Good Essays